![]() The following is a step-by-step guide to get GraphicsLib to work on your system by editing the GRAPHICS_OPTIONS.ini file within the GraphicsLib folder in a program like Notepad++. ![]() The culprit, in this case, is GraphicsLib. If you are not running that many mods, or if the previous step doesn't fix the problem, this could indicate that your graphics device cannot handle the number of textures being loaded into the game. Do this by increasing the -xms and -xmx values in 'vmparams'. If you are running a huge number of mods, this could indicate that you need to allocate more memory to Starsector. Out-of-memory / heap full crash! (OutOfMemoryError) Occasionally, this can also indicate that a mod is out-of-date with the current version of Starsector, or that your own Starsector version is out-of-date. This crash is usually due to having a prerequisite mod disabled, such as LazyLib, GraphicsLib, or TwigLib. Rarely, other issues can cause the launcher to not appear for more information about your problem, run Starsector.exe from the command line.Īrray-index crash! (ArrayIndexOutOfBoundsException) If this is the case, you should switch the JVM in that folder to a 64-bit JVM. If the -xms or -xmx values are over 1024m, this could indicate that the 'jre' folder contains a 32-bit JVM. Check to make sure that the 'jre' folder is present and that the 'vmparams' settings are valid. This usually indicates that Java is not configured correctly. ![]() Starsector won't launch to the main menu. Please suggest additional items or sections for this guide, in the comments. Have a problem with modded Starsector? Look no further!
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